Topo Surface creation

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Topo Surface creation

Postby PaulSimms » Wed Aug 21, 2013 3:03 pm

Hi, I've been trying to generate a bund wall to a topo surface which I thought was a very easy task, but it's driving me crazy :shock: ! it should be simple, a 1500mm high earth wall which is a hump around an area which is lower than the surrounding ground - placing points in the Topo manager at the correct heights results in teh triangles formed doing some very randan things. Does anyone have any hints please. cheers,
Paul
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Re: Topo Surface creation

Postby Revit Zone » Wed Aug 21, 2013 5:18 pm

Hi Paul,

Do you have any screen shots you could post to show us the results you are getting so far?

Cheers,
Ian
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Re: Topo Surface creation

Postby PaulSimms » Thu Aug 22, 2013 4:13 pm

1 topo problem.PNG
points added to smooth off the bund
1 topo problem.PNG (171.49 KiB) Viewed 535 times
hi here are a couple of typical screenshots. I'm trying to get a smooth curved bund around an area.
2- from cad import.PNG
imported from DWG contours
2- from cad import.PNG (28.53 KiB) Viewed 535 times
This one is the lines I created in Autocad 3d thinking it might help.

thanks,
regards,
Paul
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Re: Topo Surface creation

Postby PaulSimms » Thu Aug 22, 2013 4:16 pm

so I had a go at inserting a building pad to my imported contours & got this result, and this is without adding points - it seems very random - Revit 2014 BTW.
I look forward to your comments
thanks,
Paul
Attachments
4 spikes appear.PNG
after adding a building pad it goes spikey!
4 spikes appear.PNG (115.16 KiB) Viewed 535 times
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Re: Topo Surface creation

Postby PaulSimms » Thu Aug 22, 2013 4:33 pm

6 - wierd result with pad.PNG
6 - wierd result with pad.PNG (36.89 KiB) Viewed 535 times
5 pre pad placement.PNG
5 pre pad placement.PNG (66.38 KiB) Viewed 535 times
This one has more DWG contours and resulted in a bizzare shape.

regards,
Paul :?:
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Re: Topo Surface creation

Postby nealmac » Mon Sep 09, 2013 11:14 am

I've been working on a project for 2 huge slurry tanks (40m diameter by 7m high) each! And I had to create a similar type of bund. Like you, it drove me absolutely potty. In the end, I just created an in-place sweep and it works perfectly fine. I know it's not "smart" use of Revit, but it got the job done a lot easier, and it looks a million times better then manipulating the toposurface continuously and getting nowhere.
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Re: Topo Surface creation

Postby PaulSimms » Thu Sep 12, 2013 1:19 pm

Hi yes I got to doing a mass of it in the end, seems a bit cack-handed! BTW Like your signature, caused one hell of a laugh here!! :lol:
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Re: Topo Surface creation

Postby Saw » Thu Sep 12, 2013 1:49 pm

PaulSimms wrote:Hi yes I got to doing a mass of it in the end, seems a bit cack-handed! BTW Like your signature, caused one hell of a laugh here!! :lol:


Any chance of a screen shot of the final result :)

Thanks,
Mike
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Re: Topo Surface creation

Postby PaulSimms » Fri Sep 13, 2013 1:16 pm

theis is a sweep of the section I sketched. I created it as a standalone mass as it was impossible to snap on the right plane using mass in place - any hints oin that appreciated :)
the new family member.PNG
the new family member.PNG (43.34 KiB) Viewed 526 times
next the finished mass which looks a bit sterile, I had to ensure I turned on "mass" in VG for all views as it's turned off it seems.
the grassy bund.PNG
the grassy bund.PNG (71.72 KiB) Viewed 526 times
and finally getting the ramp down to that level in, looks like a bit of work on building needs to be looked at.
the grassy bund.PNG
the grassy bund.PNG (71.72 KiB) Viewed 526 times
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Re: Topo Surface creation

Postby PaulSimms » Fri Sep 13, 2013 1:18 pm

oops wrong last image :roll: :)
I probably need a wall here.PNG
I probably need a wall here.PNG (93.52 KiB) Viewed 526 times
here you go.... :)
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